Didn't make it for the new year, but as part of my resolution to myself I am not only trying to refactor a lot of the game systems to be more modular, I am also trying to actually lock down SOME so...
2025-12-31 22:52:23 +0000 UTC
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Yes, it's been a bit. Honestly, like usually time just has ways of escaping me these days, between work and family, before I know it months have passed. It actually makes me a bit happy to see so...
2025-12-01 22:36:24 +0000 UTC
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You may notice not much has been happening, and it's because I couldn't work on anything due to a health scare. In the end, after a lot of tests, the issue ended up being benign, but there was a f...
2025-08-01 00:22:10 +0000 UTC
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Know it's been a bit. Still feel like a waffle between motivation and burnout. Miss playing games so been trying to be more balanced.
One big thing I wanted to do was improve my rig system ...
2025-06-30 23:48:35 +0000 UTC
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So good news and bad news, while hunting down the packaging issue I had to revert some of my code over the last few days. When I finally found the issue it ended up being something totally unrelat...
2025-05-18 13:35:39 +0000 UTC
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This is something I run into almost every single time I get to a build stage. Sometimes all the moving stuff around and adding things causes the packaging system to just decide it doesn't want to ...
2025-05-17 23:54:15 +0000 UTC
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Should be good for tomorrow with the chaos build.
I'm going to try and get as many of the old characters that kind of got lost in the updates and make sure everyone is fixed up as much as ...
2025-05-17 01:57:36 +0000 UTC
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Was a little behind because of mothers day and a few more changes I wanted to do, but new chaos build will definitely happen this week. Am confident on that.
2025-05-13 20:45:32 +0000 UTC
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Been working my ass off in pretty much all facets of life right now, including the game. Goal right now is for the chaos build to be released on Monday, then I need to take a small break to preven...
2025-05-09 18:36:39 +0000 UTC
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Due to the pain from the car accident, I didn't get all the things done I hoped in this one, but I have to stick to the creed that these chaos builds I post monthly even if things are whacky or mis...
2025-04-10 07:50:20 +0000 UTC
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This morning I got in a rather large car wreck that forced me to the emergency room. Thankfully, I have no serious injuries, but my neck, back, and right arm were tweaked, making it hard to do any...
2025-04-08 01:21:16 +0000 UTC
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Lost a week due to a trip but hoping for the next one within the first few days next month. Here are a few of the things returning.
Moaning
Toggles (hair, outfit, etc)
Skin Sliders
2025-03-31 23:07:56 +0000 UTC
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Here it is, the first of my Chaos Builds. Disclaimer, this is literally the latest package I am working on, and comes with missing items, bugs, and other issues that I am slowly but surely, trying ...
2025-03-01 21:12:31 +0000 UTC
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What is a Chaos Build? Long story short, I am still finding myself stuck in an endless cycle of experimenting, breaking, fixing, experimenting, breaking, and fixing. This isn't a huge problem for m...
2025-03-01 01:37:09 +0000 UTC
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New build is finally close. Optimized. Fixed major issues. Packaging is no longer failing non-stop. Felt I needed to go over a few things though going into the new year just so people know.
2024-12-31 20:42:47 +0000 UTC
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Yes, it's been awhile since the last update here. Work and stress were getting to me a little too much, and it was hard to work on the game systems even in the rare spots I had free time. Been t...
2024-11-07 10:43:35 +0000 UTC
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Things didn't work out last month like I wanted, so I didn't hit the milestones I was hoping to hit, but I know I have to stop just forgetting to properly update people so I wanted to go over what ...
2024-08-03 16:15:25 +0000 UTC
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May notice things slow again, as I mentioned on my Twitter awhile back, it was mostly due to a huge bug that prevented anything from saving. Any time I loaded up the project it would act as if not...
2024-06-29 15:08:59 +0000 UTC
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Sorry it took awhile, day job has been busy. Doing some changes soon to my schedule that I hope will free up more time to stay on top of things like polls and such. Am trying to add my first poss...
2024-05-25 15:05:06 +0000 UTC
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Will have a poll soon, just trying to figure out which options to fill the two new open spaces but my brain has been kind of mush from work. Still, I know people want to know what is going on so h...
2024-04-24 18:40:32 +0000 UTC
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So the next build is finally updated.
Changes / Up...
2024-03-28 08:53:28 +0000 UTC
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The next build is going to have a few light changes. The biggest will be in the playground.
1) Editing will be done entirely in the "build mode". That means to select a scene grou...
2024-02-29 13:47:47 +0000 UTC
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Sorry it took awhile, got a bit distracted on doing the next build updates.
2024-02-11 03:41:55 +0000 UTC
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Know it took awhile, but the new build is finally ready to try out. To make up for the delay I spent a good chunk of the day practicing my UMG and made a little menu so people no longer have ...
2024-01-31 04:36:52 +0000 UTC
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My goal was to have the new build on Friday but ran into some snags, then my family took all my time Saturday and attempting to pack it this morning is just pissing off my wife. Have two ten ...
2024-01-28 14:29:30 +0000 UTC
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As I said in the other update, one big change I wanted to do was make things more modular. When I started this project, I mostly wanted to focus on the characters themselves being self-contai...
2024-01-13 06:40:19 +0000 UTC
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I know everyone waiting for the next build but after speaking with some supporters and friends I decided to retrofit the system a bit which took more time. Don't have a lot of time to go over it, b...
2024-01-11 15:43:22 +0000 UTC
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Was trying to get it done before the new year, but didn't happen. I discovered Data Assets, which allow me to pack characters into nice little sets of resources and load them through that. &n...
2023-12-31 05:05:21 +0000 UTC
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Yes I totally forgot. My bad. Here it is though. Going to add her this Friday, whoever wins.
New build will take a bit of time as I am streamlining how the characters are ad...
2023-12-13 03:27:37 +0000 UTC
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This is more for my own interest, and isn't what I am going to use to decide on gameplay. All of these are possible, but the one I will likely go with will be what I can manage as a sol...
2023-12-04 16:03:48 +0000 UTC
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